So basically you want one more field for characters called “specialization” or “talent”?
Does this really needed for RaidPlanning?
In WoW talents can be swapped really easily, so storing it doesn’t make to much sense. As SWTOR armory doesn’t have API (yet) this specialization needs to be changed manually, which needs a lot of administration.
How it working in SWTOR?
I think storing possible roles instead of specialization would be better, as in most cases raid leaders needs roles not specs.
But if you really need to use different specs, you can add them as classes:
Bounty Hunter (mercenary)
Bounty Hunter (powertech)
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This reply was modified 11 years, 7 months ago by
Taracque.